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To make Camera-Movements in your Animation, Realizzer provides a DMX controllable Camera.
Here you can define the DMX-Address where the Camera should take the DMX-Signals. For each Position- & Rotation axis an 16-Bit value is used. The Position area defines the min/max area where the Camera-Position is working. If you define f.e. 2000cm the Camera will be at 100% DMX on +2000cm and on 0% DMX on -2000cm on the specific axis. The Rotations are working from -180 to 180 degree.