Objects & Scene Graph Window

<< Click to Display Table of Contents >>

Navigation:  Program overview >

Objects & Scene Graph Window

Previous pageReturn to chapter overviewNext page


The Objects-Window contains all Objects like Fixtures, 3D-Models and Groups of your Project. All objects can be structured in a Tree called Scene Graph.


Scene Graph


That means that an object's position, rotation and scale is depending on its parent objects.  F.e. if you put a Group-Object on X = 20m and all child's of this group on X = 10m the resulting World-Position of the child's are 30m.


To change the objects hirachy simply drag and drop the selected objects to the new parent object.